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Post by God on Dec 25, 2007 21:11:34 GMT -5
This map and its descriptions are copyrighted to Yvie Chen It is only for the use of EMO-RP! and nowhere else
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Post by God on Dec 25, 2007 22:06:50 GMT -5
- Region of Solea
- Region of Maiorn
- Region of Pisce
- Region of Pesso
- Region of Voragimines
- The Northern Canniven
- The Alvean Crest
- Region of Fasemoor
- Others
(---) Means mixed races in the city () Means undecided--
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Post by God on Dec 25, 2007 22:32:01 GMT -5
Region of Solea Distinguishing Features:Land of the Sun, the largest region in Cantana. Political Status:Solea, despite its size, does not wield great political power in the continent. The region consists of many large settlements of a diversity of races. Climate:The temperature ranges from mild, warm to hot on summer days. In the winter it can get quite cold in some regions. It is usually dry in Solea. Geographical Description: Solea generally consists of prairies, grasslands, mountains/canyons and deserts. Bodies of water consists mainly of lakes and the Cantonian Gulf. Settlements usually space far out from each other. Major Settlements: - Eki Nour (High Elves)
- Juubo ()
- Lumiina (Human)
- Ghui-We (Beast-Men)
- Maohim-Su (Beast-Men)
- Qinta (Centuars)
- Ungifur ()
- Desrit ()
Cultural Snapshot: Horses are very common in Solea as a means of transportation. Few walk on foot to travel due to the distance between settlements. The major races of Solea dwell peacefully together with only occasional quarrels. --
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Post by God on Dec 25, 2007 22:35:07 GMT -5
Region of Maiorn Distinguishing Features:Maiorn is said to be the root of all the land races, the most ancient region of Cantana. Political Status:Maiorn is governed by peace and tradition, is conservative in nature and highly respected throughout Cantana for its antiquity. Outside political forces usually do not interfere with Maiorn. Climate:The temperature in Maiorn ranges from warm to chilly, a little hot in the summer and tons of snow in the winter. The rainfall and humidity is moderate. Geographical Description: Maiorn is mostly covered by greeneries. Large forests, meadows, lakes and rivers are very common. Major Settlements: - Ningae (---)
- Agreia (Human)
- Etrayaque (Forest Elves)
- Eloique (Forest Elves)
Cultural Snapshot: The people of Maiorn are generally knowledgeable. It is common for people to travel on foot and by horse due to the forests. There are many libraries in the region. Sub-Region: Armarbor Distinguishing Features:Armarbor is no-man's land where only monsters dwell in their peace. Climate: Chilly to very cold year-round, with lots of snowfall in the winter. Geographical Discription:Armarbor consists of very deep forests and is vulnerable to earthquakes. Because of this, there are many large cracks in the earth. Major Settlements: None. Cultural Snapshot: People generally do not disturb the forests of Armarbor, as the chances of their survival are not high. It is also rumored that the cracks in the earth caused by earthquakes lead to the underworld. --
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Post by God on Dec 25, 2007 22:36:33 GMT -5
Region of Pisce Distinguishing Features:Pisce is the region of water, with many harbors, sea monsters, and lots of merchants. Political Status:As a major trade center, many merchants and their goods go through the region of Pisce. The region is governed by political forces, and their cities rich. Climate:Pisce is normally humid and warm. The winter is chilly with some snow but not too cold. Geographical Description: Cities of Pisce are usually located near the ocean, not to mention that the region includes many islands and most land masses are surrounded by the sea. There are few vegetations and fishes are the most abundant resources. Major Settlements: - Jikkup (---)
- Royshan (Human)
- Van Marrup (---)
- Xheqa (Human)
- Epeta (High Elves)
Cultural Snapshot: Being the biggest trade center in Cantana, fancy new things happen in this region. There are also many thieves and pirates around. The policing here is extra harsh towards criminals.
Sub-Region: Piscesula [/center] Distinguishing Features:The isolated part of Pisce and the biggest provider of silk. Climate: Mostly warm year-round, with little snow in the winter. The humidity and rainfall are moderate. Geographical Discription:Piscesula is a large island off the center of Pisce. The region is surrounded by the sea, and on land it is mostly grasslands. Major Settlements: - Huurmoya Quinghema (---)
- Jyall (Dwarves)
Cultural Snapshot: The people here are mainly fishers and cattle or silk farmers, living a little isolated from the rest of the busy Pisce. Though, it is said that most pirates of the region origin here. --
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Post by God on Dec 25, 2007 22:38:19 GMT -5
Region of Pesso Distinguishing Features:A region flooded by military power with a tradition for quarreling. Political Status:There are four countries in Pesso, all are great military powers. They try to extend their powers to the rest of Cantana but were unable to tame the diverse races. Climate:Warm to hot in the summer, and chilly to cold in the winter with some snow. The humidity is slightly above average. Geographical Description: Pesso consists mainly of grasslands and woodlands, with slight elevations for occasional hills and mountains. Major Settlements: - Magnalia (Human)
- Ukele (Human)
- Kikeyuur (Human)
- Upeyo (High Elves)
Cultural Snapshot: With quarrels between the four countries, the region of Pesso is never truly at peace. Though, many excellent warriors are born under the military training issued by the royal houses. --
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Post by God on Dec 25, 2007 22:38:44 GMT -5
Region of Voragimines Distinguishing Features:A maze of mountains and canyons, Voragimines has the highest elevation in all Cantana. Political Status:Voragimines is scarcely populated, although it is commonly believed that the people of Voragimines govern the sky, Climate:It is usually very dry in Voragimines, and either very hot or very cold. There are snow in only certain northeast regions. Geographical Description: Voragimines is a labyrinth of mountains and canyons. There are some major valleys and rivers for ground transportation. The region is rich in special mineral stones. Major Settlements: - Miyoor (Dwarves)
- Penspana (Harpies)
- Jhenno ()
Cultural Snapshot: The royal people of Voragimines ride on pegasi, while transportation of precious stones go in carriages. The common people either walk or ride on horses. It is dangerous to travel, however, since bandits dwell in the mountains. The people of Voragimines usually keep to their cities and rarely leave the region. --
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Post by God on Dec 25, 2007 22:39:15 GMT -5
The Northern Canniven Distinguishing Features:The northmost region of all Cantana, a white snowy land. Political Status:Very few races live in Canniven in a concentrated fashion, isolated from the rest of Cantana. Their cities are big, however, and they wield much power of the northern region of the continents by sea. Climate:Snowly and cold throughout the year. Geographical Description: Canniven consists of dry woods and rocklands, surrounded by deep, cold oceans. Major Settlements: - Tembo (Snow Dwarves)
- Clackiern (Dark Elves)
Cultural Snapshot: The people of Canniven consist of a few magic-oriented races that are excellent in transportation magic. Due to this particular fact, people usually travel over land and sea by magic. Most travel around Armarbor, however. --
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Post by God on Dec 25, 2007 22:41:23 GMT -5
The Alvean Crest
Sub-Region: Itis Distinguishing Features:The part of Cantana with the lowest elevation. Climate: Warm and moist year-round, with fairly heavy rainfall. It is a little chilly in the winter. Geographical Discription:Itis consists of many hills and otherwise plains. Waterways surround Itis, but the region is fairly isolated due to the effects of its neighbouring regions. The soil is dark and rich here. Major Settlements: Cultural Snapshot: Little is known about culture in Itis. The races here in Itis are said to be evil in origin, and some claim that visiting Itis makes people go mad. Sub-Region: Lepudum Distinguishing Features:The region of tropical climate, hosting forests of overgrowing grass and many jungle races. Climate: Tropical rainforest climate, with frequent showers and no true winter. Geographical Discription:Consisting of plains, hills and semi-surrounded by the longest river of Cantana. Major Settlements: - K'larta (---)
- Omnopi (Beast-Men)
- Hem Lato (Beast-Men)
Cultural Snapshot: Lepudum consists of a wide variety of wild beast races. They are usually competitive over prey in the region. Most are either hunters or warriors. Sub-Region: Lamia Distinguishing Features:The homeland to an array of races spawned from black magic. Climate: Warm, moist with occasional snowfall in the far south. Geographical Discription:The majority of Lamia is covered in farmlands, and to the east there are increasingly more wetlands. Major Settlements: - Hakuuta ()
- Memnor (Imps)
- Theja ()
Cultural Snapshot: The people of Lamia are specialized in water-farming and dark magic. Many travel to Fasemoor to become dark magic specialists. --
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Post by God on Dec 25, 2007 22:42:35 GMT -5
Region of Fasemoor Distinguishing Features:Isolated from the rest of Cantana, the land that has devoted itself to the studies of magic. Political Status:Fasemoor has its very own organized political system. It is a self-reserved region with one capital city and many other cities. A council of advisors govern the people. Climate:It is mildly humid and chilly in Fasemoor, with moderate snowfall in the winter. Geographical Description: Fasemoor is a region isolated from the rest of Cantana. On it many interesting plants and animals emerge that are exotic to normal Cantana citizens. The region has its own mountains, valleys rocklands and grasslands, with many lakes and rivers. Major Settlements:- La'To (---) (Capital)
- Tennjha (---)
- Retolkle (---)
Cultural Snapshot: Fasemoor has a mix of races. Most of the members of Fasemoor are practitioners of magic who use magic to fight and do everyday work. Because of this many people of Fasemoor lack stamina, which has been compensated by their willpower. Fasemoor is ruled by a council of advisors.
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Post by God on Dec 25, 2007 22:45:31 GMT -5
Sub-Region: Glacki Distinguishing Features:The coldest region in Cantana. Climate: Cold and year-round, with surprisingly moderate snowfall that freezes into ice. Geographical Discription:Glacki is surrounded by the sea, a relatively small region above the region of Solea. The land is frozen solid year-round. Major Settlements: Cultural Snapshot: There is only one large city in Glacki. The people there do trades with Solea and Canniven. Outside the city, there are penguins around but no sign of people. --
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